Limits are special abilities in Final Fantasy Blackmoon Prophecy II . Limits come in four tiers and all characters known a single Limit by default and the other three Limits are learned on level 15, 30, and 45, with fixed LP costs of 60, 70, 90, and 100, respectively.
List of Limits [ ]
Level
Ability
Effect
LP
1
Exploder
Summons a Bomb to detonate on one enemy. Fire elemental.
60
15
Big Guard
Summons an Ironite to induce protect on one target and remove all status conditions.
70
30
Moon Beam
Summons a Lunarian to damage all enemies. Holy elemental.
90
45
Squallbreaker
Summons a Zemzelett to damage all enemies. Ignores all defense. Wind elemental.
100
Level
Ability
Effect
LP
1
Bio Force
Summons a Flan to remove status conditions and restore 50% MP.
60
15
Stone Gaze
Summons a Catoblepas to damage and put all enemies to sleep. Earth elemental.
70
30
Tetra Breath
Summons a Chimera to breath blizzard/fire/thunder elemental breathe on all enemies.
90
45
Apocalypse
Summons a Byblos to inflict damage to all enemies several times.
100
Level
Ability
Effect
LP
1
Barrier
Bestows Protect and Shell on party.
60
15
Desolator
A meteor crashes into all enemies.
70
30
Noctohelix
Damages and poisons all enemies. Shadow elemental.
90
45
Meteo
Countless meteorites barrage the enemies. Fire elemental.
100
Level
Ability
Effect
LP
1
Wildcat Combo
Physical damage to one enemy. Hits three times.
60
15
Magi Break
Inflicts non-elemental damage and lowers target's magic and spirit.
70
30
Momentum
Inflicts damage that changes depending on Jasmine's current HP.
90
45
Lunatic High
Bestows Haste and Protect on entire party.
100
Level
Ability
Effect
LP
1
Dia
Inflicts holy damage on all enemies.
60
15
White Wind
Restores HP and bestows Regen on party.
70
30
Angel Aegis
Increases elemental resistances of party.
90
45
Great Gospel
Restores all HP/MP and removes conditions on party.
100
Level
Ability
Effect
LP
1
Legionnaire
Physical damage on one enemy. May KO.
60
15
Honour Code
Increases Edric's Spirit and Stamina, restores 50% HP.
70
30
Dragon Dive
Attacks target twice. Ignores defense.
90
45
Zilant Pierce
Heavy non-elemental damage to all enemies. Ignores defense.
100
Level
Ability
Effect
LP
1
Pickpocket
Increased physical damage with an attempt to steal.
60
15
Gambit
Attacks enemy three times. Air elemental.
70
30
Knifeplay
Inflicts average physical damage four times. May inflict Blind.
90
45
Greased Lightning
Damages all enemies. Ignores defense. Thunder elemental.
100
Level
Ability
Effect
LP
1
Climhazzard
Physical damage to one enemy.
60
15
Blade Beam
Magic damage to one target. Ignores all other defenses and resistances.
70
30
Harbinger
Summons a Chimera to breath blizzard/fire/thunder elemental breathe on all enemies.
90
45
Omni-Slash
Several strong attacks on one target. Ignores defense.
100
Level
Ability
Effect
LP
1
Hyoton
Blizzard elemental damage to all enemies.
60
15
Stealth Attack
High non-elemental damage. May inflict KO.
70
30
Magicide
Greatly damages the MP of all enemies.
90
45
Yasuragi
Drastically increases all of Sapphire's stats.
100
Level
Ability
Effect
LP
1
Big Shot
Damages on enemy.
60
15
Shrapnel Shot
Damages all enemies.
70
30
Grenadier
Fire elemental damage to one target. Ignores magic defense. May inflict burn.
90
45
Blasting Zone
Fire elemental damage to all enemies. Crushes defense. May inflict burn or KO.
100
Gallery [ ]